-Races Inhabiting Xar`raj-

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Race Name Description
Human The humans are the most adept at creating weapons and armor. At one time, humans made up the majority of the population on Xar`raj. However, they suffered the heaviest losses during the War. Almost 70% of all the world population of humans were killed during the War. Over the last 70 years their numbers have grown quite considerably. Humans generally live up to 100 years.

Elf There are several different subgroupings of elf. Different groups live in different types of land, have different beliefs, and many other differences. They are almost separate races, having only their general physical forms in common. The elf has one of the longest life spans on the planet, with an average life span of 275-325 years.

Kanus The kanus are a race of creatures that resemble bipedal earth wolves. Like the elves, the kanus have several groups within their race. Long ago the kanus leaders decided to separate their land into three provinces. Part of this agreement included peace treaties and allowances for immigration. kanus are generally 6'4" to 6'10" tall. kanus generally live about 150 years.

Kallah The Kallah are similar to the Kanus except that they are bipedal tigers. The kallah are very few in number and inhabit a small area in the northern forests.  They are generally 6'2" to 6'10" tall and live around 160 years.

Thepa The Thepa are a proud race of reptilian men similar to the lizard men described in AD&D text. The Thepa live by a strict code of honor. Honor is held above family and even personal wellbeing. They are the only known race that played no part in the Great War. Until recently, the Thepa lived on a small island in the Jericoan Sea. The Thepa are now spreading out and discovering other cultures. They are viewed by most others as strangers, but are generally treated fairly. Thepa have scaly, thick skin and can be many shades of green or brown, sometimes both. The Thepa have the longest life span on the planet, with an average lifetime of 400 years.

Kender Kender are small enough to resemble human children,though they are more heavily muscled. Males are typically 3'7" tall and weigh 75lbs; females are slightly smaller. Adult Kender are rarely more than four feet tall and seldom weigh more than 100lbs.

Orc Orcs are one of the monster races on Xar`raj. They are normally lawful evil NPCs, but an odd exception is possible. Orcs follow the standard rules that are described in the Player Option : Skills and Powers book. Orcs can live up to 60 years.

Ogre Ogres are a very large race of monsters. They conform to the Player Option : Skills and Powers description. Ogres are also usually lawful evil and would normally be an NPC. Anything is possible however. Ogres can live to be approximately 120 years old.

Troll The troll was an experiment by Zel`nar while he was in the earthly plane. He wanted to create the ultimate warrior, and nearly did before his banishment. Trolls are huge, strong, and have the ability to regenerate hit points that they lose in combat at an alarming rate. Trolls are also very resistant to most magic, excluding fire. Fire is the greatest weakness of the troll, and they cannot regenerate damage done to them by flames. There are few trolls in existance due to their very long gestation period and lack of mating interests. Trolls are killers, not lovers. Trolls live almost as long as elves, about 200-225 years.

Kobold The kobold is an odd little creature. They were originally created by some small groups of pagan Trolls who believed their creator had failed them. During their ritual mating, mostly with the mountain dwelling felines of the north, the troll males sired a sickly breed of creature, the kobold. Large amounts of inbreeding created a pool of kobolds large enough to begin a racial group. Presently, all kobolds look fairly similar. They are about 4 feet tall with long, thin limbs, short cat-like whiskers. Though very haphazard looking, the kobolds have a very brief gestation period and thus multiply on a scale rivaling earth's rabbits. They lack strength, but make up by their large numbers. Though a new race, there are currently over 1 million kobolds on Xar`raj. Kobolds are usually fairly intellegent (6-8), and live to be about 80 years old.

Goblin Goblins were created by Zel'nar to represent a twisted version of an elf with their pointed ears and thin limbs. Similar to the kobold in many ways, the goblins are small and weak, and make up for their size through numbers.

Hobgoblin The hobgoblins are very dedicated to their war efforts. Hobgoblins are very distrusting of mages and magic. They also have no use for gods or priests. Some hobgoblin tribes do, however, worship the black and red dragons in the monster homelands.

Gnoll Gnolls are hyena-like humanoids with mangy yellow or brown fur, drooling muzzles full of long, sharp teeth, and gaunt but powerful frames. They give the impression of starving scavengers, with the disposition to match, and they are among the most chaotic and faithless of all humanoids. Gnolls have a hard time seeing past the moment, and patience is a virtue unheard of in gnoll society.

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